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Houdini Simulate The Melting Iron Throne

Houdini Simulate The Melting Iron Throne

Hi everyone, in this recent update, I showed you my practice with the Dragon Flame melting the Iron Throne in GOT, and the melted iron flowing down along the pedestal. In this project, on one hand, I used the flame vel to drive the Iron Throne to splash towards where I wanted it to float when it melted, and on the other hand, I customized different temperature diffusion rates and viscosities for different parts of the Iron Throne to make the speed and shape of the chair as close as possible to the original film I referenced when it melted and collapsed. In addition, I also added a thin layer of metal fluid to gradually flow down from the surface of Iron Throne, making the effect more rich in layer. For this thin layer of fluid, I used my customized curve to drive it to flow down tightly against the surface of Iron Throne.

In the later section, the fluid like lava is trying to flow to the next step. I also used the same method to guide the flow of lava with curves and determine which strand should flow further forward or backward.

I look forward to any critiques and comments from you guys.