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Firecracker - Integrated Various Constraint Types and Programmed to Set Random Explosion Times

Firecracker - Integrated Various Constraint Types and Programmed to Set Random Explosion Times

Continuing from my previous post, I made some improvements to my simulation of Chinese firecrackers, mainly by allowing several of the bombs to be detonated after being shaken to the ground. And make the ignition time of these falling bombs more random, rather than being ignited immediately after the main fuse is burned off. I think these improvements will make it look more convincing. I'll update my blog for each specific step of my production process.